11/5-11/9
Every year during the Festival of the Hunter's Moon, the people of Simul send forth their best and most skilled hunters to the closest mountains or forests in order to hunt for the rest of the land. The ones who participate are often very happy to do so. Especially with the thought of bragging rights and the chance at a weapon only given to the best. Each participant is given a large bag of holding that is specially made to store beasts as large as a fully grown Fire Dragon (Just suck it up in there somehow) and a week's worth of rations. All participants are garaunteed a sum of five gold pieces just for participation. They are also told to pack heavy and warm. It's cold out there!
Rules:
📌You can have as many characters as you wish partake
📌There is no post minimum
📌You can roll once every 60 minutes (60 Minutes between)
📌Your character(s) can only be in one place at once. The places for hunts are:
📌Pulchra Viridi
📌Southern Forest
📌Red Mountains
📌Lake Chester (Eleutheria)
📌Lake Torra
📌Alderman Mountains
📌Sterilis
📌Yearning Mire
Post SetUp:
📌Post (If you want)
📌Roll 1d20 - Add total after to keep track
📌Post (If you want)
Monsters and Beasts you may catch if you roll:
📌1 to 4= Small Catch (Rodent, Small Bird, Small Fish, ETC) = 1 Point
📌5 to 9= Meal Sized Catch (Birds, Fish, Anything Smaller than a boar, ETC) = 2 Points
📌10 to 14= Moderate Catch (Boars, Cows, Stags, Anything comparable in size, ETC) = 3 Points
📌15 to 19= Large Catch (Elk, Small Dragons, ETC) = 4 Points
📌20 = (Full Sized Dragons, Whales, ETC) = 5 Points
Please keep track of your points! The one who has the most at the end will win the following prizes. Side Note: You are absolutely allowed to get creative with the types of beasts your character catches.
The 2024 Winner Will Receive:
📌The Custom Role Title of "Heroic Hunter". This title will pass on to the next winner
📌The FireArm Weapon Named: Tempestas
📌Unbreakable
📌Soulbound (Only the Owner can use the magical properties. Others can use the bullets)
📌Un-Jam-Able
📌Holds unlimited bullets (.45 Caliber)
📌Can shoot two bullets per turn, one turn between to turn the cylinder
📌Shoots Elemental Magic Bullets alongside Regular Bullets or alone
📌Magical Bullets come from the much smaller barrel below main barrel
📌There are 30 Magical Bullets that can be fired before three turn reset/recharge
📌The user decides, by thought, what type of element is shot from the small barrel
📌Fire
📌Water/Ice
📌Electricity
📌Holy/White
📌Shadow/Dark
📌Stone/Earth
📌Each Magical Bullet does elemental damage, but paired with bullets, causes that type too. The magical damage is 'curse' like, meaning, it can spread over an area (6 inches/152.4mm). Will cause some blunt damage.
This Year's Winner: TBD